Get in touch with me, send me info, ask me things!
Who am I, who are we?
I am Attila Fodor (Kevin for friends, but it's a long story), and I produce music since 1999 under the alias of
Fine Cut Bodies. I do
sound design related works, and also compose music for
films and TV As a former C64 demoscene coder (and PS1 game developer) I'm into
A/V coding including DSP and GPU technologies. With my long time mate AMB, we are producing house music under the alias of
Biscuit Reality and run an independent record label called
Chi Recordings what dropped more than 80 releases and 2-300 events since 2000. As a
DJ I was touring around the world and had over 700 hours of radioShows aired in the last 15 years. I also have a regular class in
imPro (Budapest School of Music Technology) teaching 'bits&bytes' of digital technology and basic sound design paradigms.
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Sound design projects, sound effects and softwares
La Petite Excite - [Free] VST/AU plugin
"La Petite Excite" is a small exciter plugin and it can lead you into a brighter future when used wisely. For details, check out this tutorial from my good friend AMB or read the manual included in the download.
OS - Windows XP or newer / OSX Leopard (10.5) or higher
Host - 32bit or 64bit
Format - VST2.4 / VST3 / AU
Click the picture to download!
Sounds for Twisted Tools' Ultraloop
As part of the Enig'matik Records crew, I've contributed a bunch of loops for Twisted Tools' brilliant Reaktor based instrument: 'Ultraloop'!
"ULTRALOOP is a first-of-its-kind loop remixing sampler with a fast and intuitive visual workflow for Native Instruments *Reaktor. ULTRALOOP combines advanced loop layering, comping, effect processing and automation techniques to generate new grooves, riffs and song ideas. You can use ULTRALOOP with the included factory sample library or to remix your own samples, injecting new life into any existing loop library. In addition to the factory library, Ultraloop Expansions are available as part of our Loop Expansion series."
I've recorded a dirty sampleset driving through my Sherman Filterbank and thought to feed my noiseFlow based realtime particle system in Max/MSP with them... If you like bubbling electricity then this will be something for you. Free download of the sample pack (24/44) can be found below.
Video: live recording of the generative visuals...
When I wanted to jump into Wwise, I've made this re-design of Limbo's sounds as a learning exercise (btw, it's a brilliant game, go and grab it!).
I thought I should make something what (theoretically!) would be possible to play live with different instruments in a concert hall, but not strictly music.
So I've changed every sound what you can hear in the original game to sounds of a concert hall. The main ambience is a room tone and noise of the crowd in the hall, but all the sound here are played on
rainsticks, middle eastern frame drum, wooden frog, shakers, wooden stompbox, tube drum and different parts of a piano.
I didn't use any processing of the sounds outside Wwise and also inside I've tried to think of what "effects" can be made on stage without extra processing (like filtering a sound can be done by covering the sound source, etc) just to keep the realistic realtime orchestral sound design kind of vibe.
I was experimenting with monster sounds, so this short silent video from SAE was a great starting point for a re-design (all sounds was added by myself)...
Impossible Landscapes @ Bella Skyway 2013
I've composed the music and added some sound design elements to Limelight Projection's installation, what took the challange of creating a 3d videomapping installation for the third time on the festival and first time on the facade of the Holy Spirit Church. A visual expression of the contrast between nature and urban enviroment integrating the architectural elements of the facade.
If you look for interesting audio/visual softwares, projects, ideas, follow this Pinterest board of mine: A/V Technology
I've started this Facebook group for Hungarian Sound Designers to discuss softwares, samplepacks, technologies (even can be interesting for non Hungarian speakers):